KIRILL TREZUBOV
GAMEPLAY PROGRAMMER
BRIEFLY ABOUT ME
An experienced video game programmer with 6+ years of hands-on experience in C++ and 2+ years in Unreal Engine.
My main area of expertise is Gameplay Programming, driven by a strong passion for games. I create engaging player experiences by leveraging my technical skills. My strengths include writing high-quality, optimized code, designing architecture, and being a good teammate.
I also have teaching experience, including training new employees, as well as university-level and school-level teaching.

EDUCATION
ITMO University
PhD Degree | Computer Science and Engineering
ITMO University
Master's Degree | Software Engineering
SKILLS
✓ C++
✓ Unreal Engine
✓ Gameplay Ability System (GAS)
✓ AI Systems: EQS, Behavior Tree Design
✓ Multiplayer programming
✓ Multithreading programming
✓ 3D Math
✓ Optimization, Debugging, Profiling
✓ Perforce, Git