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KIRILL TREZUBOV

GAMEPLAY PROGRAMMER

BRIEFLY ABOUT ME

An experienced video game programmer with 6+ years of hands-on experience in C++ and 2+ years in Unreal Engine.


My main area of expertise is Gameplay Programming, driven by a strong passion for games. I create engaging player experiences by leveraging my technical skills. My strengths include writing high-quality, optimized code, designing architecture, and being a good teammate.

I also have teaching experience, including training new employees, as well as university-level and school-level teaching.

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EDUCATION

ITMO University

PhD Degree | Computer Science and Engineering
 

ITMO University

Master's Degree | Software Engineering

SKILLS

✓ C++

✓ Unreal Engine

​ Gameplay Ability System (GAS)

✓ AI Systems: EQS, Behavior Tree Design

✓ Multiplayer programming

✓ Multithreading programming

✓ 3D Math

✓ Optimization, Debugging, Profiling

✓ Perforce, Git

Якорь 1
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